A very smart vampire comic that uses a unexpected (but utterly logical) context to superb effect and adds a genuinely new idea to vampire story ideas. The battle of Gettysburg was a pivotal event in the American Civil War as well as the bloodiest encounter of the war. With bloodshed on that scale , blood calls to those who have a thirst for it. Wounded victims make easy and satisfying prey and who would notice the extra dead among the huge numbers.A hunter whose quarry is vampires would know to look for them where the feeding is easy and so Major Elijah Kros comes to Gettysburg with a commission from President Lincoln that allows him move about as he wishes. An encounter in an alleyway reveals who Kros is and what his mission is, and the story of the multiple battles, small and huge, that take place at Gettysburg unfurls. The reveals are very nicely set up, the action is stunning and the cast are never overshadowed by the colossal events taking place around them. The story shifts naturally and effectively from the small scale to the enormous without ever loosing the thread that ties everything to gether.
John Ostrander has not only developed an engaging context, the cast that move thought it with such determination and vigour are equally memorable. Elijah Kros is opposed by a suitably competent and dangerous foe, a vampire of strenght, cunning and fierce will to feed and survive. The struggle between them draws in others, living and otherwise and with them come different agendas and priorities. With deft skill John Ostrander brings in the smaller personal conflicts that divide the cast around Kros as the stark differences between them become increasingly apparent. They have to find some possible common ground to be able to survive and combat the threat of the vampires, John Ostrander makes the route to this common ground tension filled and constantly awkward. The brutal loneliness of Elijah Kros is a high price to pay.
Tom Mandrake’s art is a extravagant feast of detail and scope and a substantial pleasure to read and luxuriate in. The level of detail is astounding, the battle scemces are loud, full of movement and never confusing. In particular there is a development among the shattered victims of the vampires who become possessed of the thirst themselves that is just stunning. A brilliant sequence of development and a final configuration that is simply breathtaking. Every nuance and intention with the skillful writing is captured and drawn out in the art. The human and non human cast are given a powerful life and move with purpose and intention, when they clash they do so to the fullest extent possible. The use of panels to control the pace of the story is exact and careful, bring the reader in close or pulling out as needed.
Sian Mandrake’s colours are vital to the flow of the action and bring the emotional context of the story fully forward as it needs to be. Thoughtful use of blues and greys flow into the context and constantly support it, sepia and other quietly contrasting tones bring out the details as needed and anchor the reader’s eye where it should be.
Jan Duursema’s letters are quiet and natural, easy to ready within the panels, the sound effects are a bloody joy, they add the crunch and bite that a vampire comic needs.
Kros: Hallowed Ground is a great read, vastly experienced creators showcasing thier talent to deliver an excellent comic.